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FDG
2009
ACM
14 years 2 months ago
Perspectives, frame rates and resolutions: it's all in the game
Hardware and platform limitations restrict the display settings for most computer games, forcing a tradeoff between frame rate and resolution to achieve acceptable performance. Pr...
Mark Claypool, Kajal T. Claypool
NETWORK
2006
186views more  NETWORK 2006»
13 years 7 months ago
Multiuser cross-layer resource allocation for video transmission over wireless networks
With the advancement of video-compression technology and the wide deployment of wireless networks, there is an increasing demand for wireless video communication services, and man...
Guan-Ming Su, Zhu Han, Min Wu, K. J. Ray Liu
IJVR
2006
124views more  IJVR 2006»
13 years 7 months ago
Improving Virtual Reality Applications in CAD through Semantics
In this article we propose an architecture for the inclusion and exploitation of semantic aspects in a CAD environment. Our schema focuses on the enhancement and improvement of a c...
Carlos Toro, Jorge Posada, Stefan Wundrak, Andr&ea...
HPDC
2010
IEEE
13 years 8 months ago
Reshaping text data for efficient processing on Amazon EC2
Text analysis tools are nowadays required to process increasingly large corpora which are often organized as small files (abstracts, news articles, etc). Cloud computing offers a ...
Gabriela Turcu, Ian T. Foster, Svetlozar Nestorov
JCDL
2005
ACM
95views Education» more  JCDL 2005»
14 years 1 months ago
Link prediction approach to collaborative filtering
Recommender systems can provide valuable services in a digital library environment, as demonstrated by its commercial success in book, movie, and music industries. One of the most...
Zan Huang, Xin Li, Hsinchun Chen