This paper studies the use of highly dynamic networks as infrastructures for persistent storage of data that offer services at specific geographical zones in a decentralized and...
One of the challenges facing the on-line gaming community is the delivery of new content to players. While the initial distribution of a game is typically done via large media for...
Two of the most difficult problems faced by developers of synchronous groupware applications are the handling of multiple session connections and the maintenance of replicated dat...
Large-scale Internet applications can benefit from an ability to predict round-trip times to other hosts without having to contact them first. Explicit measurements are often un...
Frank Dabek, Russ Cox, M. Frans Kaashoek, Robert M...
The design principle of restricting local autonomy only where necessary for global robustness has led to a scalable Internet. Unfortunately, this scalability and capacity for dist...
Angelos D. Keromytis, Sotiris Ioannidis, Michael B...