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» Measuring visual consistency in 3d rendering systems
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SI3D
2006
ACM
15 years 10 months ago
Perceptually driven interactive geometry remeshing
Visual patterns on the surface of an object, such as two dimensional texture, are taken into consideration as part of the geometry remeshing process. Given a parameterized mesh an...
Lijun Qu, Gary W. Meyer
ICHIM
2001
190views more  ICHIM 2001»
15 years 5 months ago
Chromatic Adaptation Post-Filtering in Image Synthesis Reproduction of Ancient Building for Restoration Support
Within the field of cultural heritage restoration, experts are interested in the analysis of data describing the condition and history of ancient monuments. Data are usually distr...
Maurizio Rossi, Daniele Marini, Alessandro Rizzi
132
Voted
VR
1999
IEEE
119views Virtual Reality» more  VR 1999»
15 years 8 months ago
Virtual Flythrough over a Voxel-Based Terrain
A voxel-based terrain visualization system is presented with real-time performance on general-purpose graphics multiprocessor workstations. Ray casting of antialiased 3D volume te...
Ming Wan, Huamin Qu, Arie E. Kaufman
IWPC
2005
IEEE
15 years 9 months ago
Supporting the Evolution of a Software Visualization Tool Through Usability Studies
The paper presents a usability study conducted with graduate and undergraduate computer science students, designed to evaluate the effectiveness of a software visualization tool n...
Andrian Marcus, Denise Comorski, Andrey Sergeyev
SI3D
2003
ACM
15 years 9 months ago
Interactive image-based rendering using feature globalization
Image-based rendering (IBR) systems enable virtual walkthroughs of photorealistic environments by warping and combining reference images to novel viewpoints under interactive user...
Daniel G. Aliaga, Dimah Yanovsky, Thomas A. Funkho...