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» Media theory: Representations and examples
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TEC
2008
127views more  TEC 2008»
13 years 7 months ago
Fingerprinting: Visualization and Automatic Analysis of Prisoner's Dilemma Strategies
Fingerprinting is a technique for generating a representation-independent functional signature for a game playing agent. Fingerprints can be used to compare agents across represent...
Daniel A. Ashlock, Eun-Youn Kim
CIG
2006
IEEE
14 years 1 months ago
Fun in Slots
— People play games for fun. Yet we are lacking a fundamental understanding of what fun is and how fun works in games and other media. For example, why do thousands of people spe...
Kevin Burns
VRST
2003
ACM
14 years 20 days ago
Alternative reality: a new platform for virtual reality art
Virtual Reality Art involves the design of artificial worlds that offer new experiences to spectators. An important aspect for the development of VR Art installations is the princ...
Marc Cavazza, Simon Hartley, Jean-Luc Lugrin, Mika...
ICCS
2009
Springer
14 years 18 hour ago
GRID Resource Searching on the GridSim Simulator
Nowadays, the Grid is the focus of multiple researches. Our work is centered on Resource Management for Grids as it is an opened and current research area. Decentralized, scalable ...
Antonia Gallardo, Luis Díaz de Cerio, Roc M...
CANDC
2005
ACM
13 years 9 months ago
Gesture and response in field-based performance
Ambience and immersive technological environments allow us to explore some basics of human pragmatics that lie beyond linguistics, intentionality and the subject-agency perspectiv...
Sha Xin Wei, Satinder P. Gill