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VR
2008
IEEE
169views Virtual Reality» more  VR 2008»
15 years 10 months ago
Conversational Pointing Gestures for Virtual Reality Interaction: Implications from an Empirical Study
Interaction in conversational interfaces strongly relies on the system’s capability to interpret the user’s references to objects via deictic expressions. Deictic gestures, es...
Thies Pfeiffer, Marc Erich Latoschik, Ipke Wachsmu...
AAAI
2008
15 years 6 months ago
Generalized Point Based Value Iteration for Interactive POMDPs
We develop a point based method for solving finitely nested interactive POMDPs approximately. Analogously to point based value iteration (PBVI) in POMDPs, we maintain a set of bel...
Prashant Doshi, Dennis Perez
146
Voted
MMM
2005
Springer
160views Multimedia» more  MMM 2005»
15 years 9 months ago
Believability and Interaction in Virtual Worlds
In this paper we present a discussion about believability for Virtual Environments, emotional simulation and also Embodied Conversational Agents (ECAs). We will discuss about the ...
Nadia Magnenat-Thalmann, HyungSeok Kim, Arjan Egge...
AAAI
2008
15 years 6 months ago
Prediction and Change Detection in Sequential Data for Interactive Applications
We consider the problems of sequential prediction and change detection that arise often in interactive applications: A semi-automatic predictor is applied to a time-series and is ...
Jun Zhou, Li Cheng, Walter F. Bischof
142
Voted
AAAI
2007
15 years 6 months ago
An Implementation of Robot Formations using Local Interactions
Coordinating a group of robots to work in formation has been suggested for a number of tasks, such as urban searchand-rescue, traffic control, and harvesting solar energy. Algorit...
Ross Mead, Jerry B. Weinberg, Jeffrey R. Croxell