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IJMMS
1998
153views more  IJMMS 1998»
13 years 9 months ago
Brahms: simulating practice for work systems design
A continuing problem in business today is the design of human-computer systems that respect how work actually gets done. The overarching context of work consists of activities, wh...
William J. Clancey, Patricia Sachs, Maarten Sierhu...
ICMI
2010
Springer
141views Biometrics» more  ICMI 2010»
13 years 7 months ago
Learning and evaluating response prediction models using parallel listener consensus
Traditionally listener response prediction models are learned from pre-recorded dyadic interactions. Because of individual differences in behavior, these recordings do not capture...
Iwan de Kok, Derya Ozkan, Dirk Heylen, Louis-Phili...
ECCV
2004
Springer
14 years 11 months ago
Decision Theoretic Modeling of Human Facial Displays
We present a vision based, adaptive, decision theoretic model of human facial displays in interactions. The model is a partially observable Markov decision process, or POMDP. A POM...
Jesse Hoey, James J. Little
ICML
2006
IEEE
14 years 10 months ago
An analytic solution to discrete Bayesian reinforcement learning
Reinforcement learning (RL) was originally proposed as a framework to allow agents to learn in an online fashion as they interact with their environment. Existing RL algorithms co...
Pascal Poupart, Nikos A. Vlassis, Jesse Hoey, Kevi...
WWW
2004
ACM
14 years 10 months ago
Network arts: exposing cultural reality
In this article, we explore a new role for the computer in art as a reflector of popular culture. Moving away from the static audiovisual installations of other artistic endeavors...
David A. Shamma, Sara Owsley, Kristian J. Hammond,...