Sciweavers

2940 search results - page 585 / 588
» Mediated Agent Interaction
Sort
View
STOC
1994
ACM
168views Algorithms» more  STOC 1994»
13 years 11 months ago
Fast algorithms for finding randomized strategies in game trees
Interactions among agents can be conveniently described by game trees. In order to analyze a game, it is important to derive optimal (or equilibrium) strategies for the di erent p...
Daphne Koller, Nimrod Megiddo, Bernhard von Stenge...
ECAI
2006
Springer
13 years 11 months ago
Auction Mechanisms for Efficient Advertisement Selection on Public Displays
Public electronic displays can be used as an advertising medium when space is a scarce resource, and it is desirable to expose many adverts to as wide an audience as possible. Alth...
Terry R. Payne, Esther David, Nicholas R. Jennings...
WSC
2008
13 years 10 months ago
Introducing age-based parameters into simulations of crowd dymanics
Very few crowds consist of individuals who are exactly the same. Defining variables, such as age, and how they affect an individual's movement, could increase realism in simu...
D. J. Kaup, Thomas L. Clarke, Rex Oleson, Linda C....
DAGSTUHL
2010
13 years 9 months ago
Visual Simulation of Flow
We have adopted a numerical method from computational fluid dynamics, the Lattice Boltzmann Method (LBM), for real-time simulation and visualization of flow and amorphous phenomen...
Arie E. Kaufman, Ye Zhao
CSREASAM
2008
13 years 9 months ago
On Providing Automatic Parental Consent over Information Collection from Children
: Children's privacy has become critical with the increasing use of the Internet for commercial purposes and corresponding increase in requests for information. 65% of childre...
Karthik Channakeshava, Kaigui Bian, Michael S. Hsi...