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EGH
2003
Springer
14 years 27 days ago
The FFT on a GPU
The Fourier transform is a well known and widely used tool in many scientific and engineering fields. The Fourier transform is essential for many image processing techniques, in...
Kenneth Moreland, Edward Angel
CIG
2006
IEEE
13 years 11 months ago
Using Wearable Sensors for Real-Time Recognition Tasks in Games of Martial Arts - An Initial Experiment
Abstract-- Beside their stunning graphics, modern entertainment systems feature ever-higher levels of immersive userinteraction. Today, this is mostly achieved by virtual (VR) and ...
Ernst A. Heinz, Kai S. Kunze, Matthias Gruber, Dav...
HAPTICS
2006
IEEE
14 years 1 months ago
Adaptation of Haptic Interfaces for a LabVIEW-based System Dynamics Course
This paper describes the development of haptic paddle laboratory kits and associated National Instruments LabVIEW virtual instrumentation to support the adaptation of laboratory e...
Kevin Bowen, Marcia Kilchenman O'Malley
ACIVS
2008
Springer
14 years 2 months ago
"Local Rank Differences" Image Feature Implemented on GPU
A currently popular trend in object detection and pattern recognition is usage of statistical classifiers, namely AdaBoost and its modifications. The speed performance of these cla...
Lukás Polok, Adam Herout, Pavel Zemcí...
VRST
2010
ACM
13 years 5 months ago
Region-of-interest volumetric visual hull refinement
This paper introduces a region-of-interest visual hull refinement technique, based on flexible voxel grids for volumetric visual hull reconstructions. Region-of-interest refinemen...
Daniel Knoblauch, Falko Kuester