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NOSSDAV
2005
Springer
14 years 3 months ago
Using n-trees for scalable event ordering in peer-to-peer games
We are concerned with the fundamental problem of event ordering in multiplayer peer-to-peer games. Event ordering, even without faults, requires all-to-all message passing with at...
Chris GauthierDickey, Virginia Mary Lo, Daniel Zap...
HICSS
2003
IEEE
112views Biometrics» more  HICSS 2003»
14 years 3 months ago
XML Security Using XSLT
The eXtensible Markup Language (XML) is regarded generally as having promise of becoming established as the general purpose framework for enabling transfer of data amongst heterog...
R. G. Bartlett, M. W. Cook
JNCA
2010
106views more  JNCA 2010»
13 years 8 months ago
A methodology for engineering collaborative and ad-hoc mobile applications using SyD middleware
Today’s web applications are more collaborative and are using the standard and ubiquitous Internet protocols. We have earlier developed System on Mobile Devices (SyD) middleware...
Praveen Madiraju, Srilaxmi Malladi, Janaka Balasoo...
SIGMOD
2005
ACM
151views Database» more  SIGMOD 2005»
14 years 10 months ago
The 8 requirements of real-time stream processing
Applications that require real-time processing of high-volume data steams are pushing the limits of traditional data processing infrastructures. These stream-based applications in...
Michael Stonebraker, Ugur Çetintemel, Stanley B. ...
ISCA
2007
IEEE
149views Hardware» more  ISCA 2007»
14 years 4 months ago
Virtual private caches
Virtual Private Machines (VPM) provide a framework for Quality of Service (QoS) in CMP-based computer systems. VPMs incorporate microarchitecture mechanisms that allow shares of h...
Kyle J. Nesbit, James Laudon, James E. Smith