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» Memory Based Reasoning and Agents Adaptive Behavior
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AAAI
2000
13 years 8 months ago
An Expert System for Recognition of Facial Actions and their Intensity
The Facial Action Coding System (FACS) is an objective method for quantifying facial movement in terms of 44 component actions, i.e. Action Units (AUs). This system is widely used...
Maja Pantic, Léon J. M. Rothkrantz
ATAL
2011
Springer
12 years 7 months ago
Solving Stackelberg games with uncertain observability
Recent applications of game theory in security domains use algorithms to solve a Stackelberg model, in which one player (the leader) first commits to a mixed strategy and then th...
Dmytro Korzhyk, Vincent Conitzer, Ronald Parr
SIAMCOMP
2012
11 years 9 months ago
An Optimal Dynamic Data Structure for Stabbing-Semigroup Queries
Let S be a set of n intervals in R, and let (S, +) be any commutative semigroup. We assign a weight ω(s) ∈ S to each interval in S. For a point x ∈ R, let S(x) ⊆ S be the se...
Pankaj K. Agarwal, Lars Arge, Haim Kaplan, Eyal Mo...
IWANN
1997
Springer
13 years 11 months ago
The Pattern Extraction Architecture: A Connectionist Alternative to the Von Neumann Architecture
A detailed connectionist architecture is described which is capable of relating psychological behavior to the functioning of neurons and neurochemicals. The need to be able to bui...
L. Andrew Coward
AAMAS
2010
Springer
13 years 7 months ago
Teaching a pet-robot to understand user feedback through interactive virtual training tasks
Abstract In this paper, we present a human-robot teaching framework that uses "virtual" games as a means for adapting a robot to its user through natural interaction in a...
Anja Austermann, Seiji Yamada