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EUROGRAPHICS
2010
Eurographics
13 years 8 months ago
Fast and Efficient Skinning of Animated Meshes
Skinning is a simple yet popular deformation technique combining compact storage with efficient hardware accelerated rendering. While skinned meshes (such as virtual characters) a...
Ladislav Kavan, Peter-Pike Sloan, Carol O'Sullivan
ICDM
2009
IEEE
149views Data Mining» more  ICDM 2009»
14 years 2 months ago
Accelerated Gradient Method for Multi-task Sparse Learning Problem
—Many real world learning problems can be recast as multi-task learning problems which utilize correlations among different tasks to obtain better generalization performance than...
Xi Chen, Weike Pan, James T. Kwok, Jaime G. Carbon...
IAJIT
2010
150views more  IAJIT 2010»
13 years 6 months ago
Optimal DSP Based Integer Motion Estimation Implementation for H.264/AVC Baseline Encoder
: The coding gain of the H.264/AVC video encoder mainly comes from the new incorporated prediction tools. However, their enormous computation and ultrahigh memory bandwidth are the...
Imen Werda, Haithem Chaouch, Amine Samet, Mohamed ...
ECCV
2008
Springer
14 years 9 months ago
Sparse Long-Range Random Field and Its Application to Image Denoising
Many recent techniques for low-level vision problems such as image denoising are formulated in terms of Markov random field (MRF) or conditional random field (CRF) models. Nonethel...
Yunpeng Li, Daniel P. Huttenlocher
EUROPAR
2009
Springer
13 years 11 months ago
Fast and Efficient Synchronization and Communication Collective Primitives for Dual Cell-Based Blades
The Cell Broadband Engine (Cell BE) is a heterogeneous multi-core processor specifically designed to exploit thread-level parallelism. Its memory model comprehends a common shared ...
Epifanio Gaona, Juan Fernández, Manuel E. A...