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» Mereology of Visual Form
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SPATIALCOGNITION
2000
Springer
13 years 11 months ago
Interactive Layout Generation with a Diagrammatic Constraint Language
The paper analyzes a diagrammatic reasoning problem that consists in finding a graphical layout which simultaneously satisfies a set of constraints expressed in a formal language a...
Christoph Schlieder, Cornelius Hagen
AIIDE
2008
13 years 10 months ago
Automatic Generation of Game Level Solutions as Storyboards
Interactive Storytelling techniques are attracting much interest for their potential to develop new game genres but also as another form of procedural content generation, specific...
David Pizzi, Marc Cavazza, Alex Whittaker, Jean-Lu...
ACMACE
2008
ACM
13 years 9 months ago
BragFish: exploring physical and social interaction in co-located handheld augmented reality games
In this paper, we present our research on social interaction in colocated handheld augmented reality (AR) games. These games are characterized by shared physical spaces that promo...
Yan Xu, Maribeth Gandy, Sami Deen, Brian Schrank, ...
AUSAI
2008
Springer
13 years 9 months ago
Character Recognition Using Hierarchical Vector Quantization and Temporal Pooling
In recent years, there has been a cross-fertilization of ideas between computational neuroscience models of the operation of the neocortex and artificial intelligence models of mac...
John Thornton, Jolon Faichney, Michael Blumenstein...
DOCENG
2005
ACM
13 years 9 months ago
Injecting information into atomic units of text
This paper presents a new approach to text processing, based on textemes. These are atomic text units generalising the concepts of character and glyph by merging them in a common ...
Yannis Haralambous, Gábor Bella