Abstract This paper is sort of a confession. Issues of synchrony, asynchrony, and synchronization, arise frequently in designing embedded systems from components, like everyone I k...
This paper examines, by argument, the dynamics of sequences of behavioural choices made, when non-cooperative restricted-memory agents learn in partially observable stochastic gam...
The aim of this work is the design of a framework for the revision of knowledge in abductive reasoning agents, based on interaction. We address issues such as: how to exploit knowl...
An important issue in wireless communication is the interaction between selfish and independent wireless communication systems in the same frequency band. Due to the selfish natur...
Functional Reactive Programming (FRP) is a form of reactive programming whose model is pure functions over signals. FRP is often expressed in terms of arrows with loops, which is ...