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CGI
2003
IEEE
14 years 19 days ago
Compressing Texture Coordinates with Selective Linear Predictions
In this paper we describe a strategy for efficient predictive compression of texture coordinates. Previous works in mesh compression often claim that this mesh property can simpl...
Martin Isenburg, Jack Snoeyink
PCM
2004
Springer
103views Multimedia» more  PCM 2004»
14 years 21 days ago
Spectral Coding of Three-Dimensional Mesh Geometry Information Using Dual Graph
In this paper, we propose a new scheme for the geometry coding of three-dimensional (3-D) mesh models using a dual graph. In order to compress the mesh geometry information, we gen...
Sung-Yeol Kim, Seung-Uk Yoon, Yo-Sung Ho
DCC
2003
IEEE
14 years 7 months ago
Compression-Domain Editing of 3D Models
3D models have become an essential element of multimedia applications because they provide visual effects that permit interactive exploration. As in other media types, efficient c...
Tulika Mitra, Tzi-cker Chiueh
CGF
2006
72views more  CGF 2006»
13 years 7 months ago
GEncode: Geometry-driven compression for General Meshes
Performances of actual mesh compression algorithms vary significantly depending on the type of model it encodes. These methods rely on prior assumptions on the mesh to be efficient...
Thomas Lewiner, Marcos Craizer, Hélio Lopes...
DSRT
2005
IEEE
13 years 9 months ago
3D Mesh Compression Using an Efficient Neighborhood-based Segmentation
Due to the popularity of polygonal models in the Virtual Reality applications, 3D mesh compression and segmentation are two active areas of 3D object modeling. Most existing 3D co...
Lijun Chen 0003, Nicolas D. Georganas