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SIGGRAPH
1996
ACM
13 years 11 months ago
Progressive Meshes
Highly detailed geometric models are rapidly becoming commonplace in computer graphics. These models, often represented as complex triangle meshes, challenge rendering performance...
Hugues Hoppe
CGF
2002
162views more  CGF 2002»
13 years 7 months ago
Geometric Snakes for Triangular Meshes
Feature detection is important in various mesh processing techniques, such as mesh editing, mesh morphing, mesh compression, and mesh signal processing. In spite of much research ...
Yunjin Lee, Seungyong Lee
ADT
2005
13 years 7 months ago
High rate compression of CAD meshes based on subdivision inversion
In this paper we present a new framework, based on subdivision surface approximation, for efficient compression and coding of 3D models represented by polygonal meshes. Our algorit...
Guillaume Lavoué, Florent Dupont, Atilla Ba...
ICIP
2008
IEEE
14 years 9 months ago
Efficient representation and coding of prediction residuals and parameters in frame-based animated mesh compression
For compression of 3-D dynamic meshes, the novel framework of so-called frame-based animated mesh compression (FAMC) has been introduced recently. In this context, we propose an e...
Detlev Marpe, Heiner Kirchhoffer, Karsten Mül...
DCC
2005
IEEE
14 years 7 months ago
TetStreamer: Compressed Back-to-Front Transmission of Delaunay Tetrahedra Meshes
We use the abbreviations tet and tri for tetrahedron and triangle. TetStreamer encodes a Delaunay tet mesh in a back-to-front visibility order and streams it from a server to a cl...
Urs Bischoff, Jarek Rossignac