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CGF
2006
173views more  CGF 2006»
13 years 7 months ago
C-BDAM - Compressed Batched Dynamic Adaptive Meshes for Terrain Rendering
We describe a compressed multiresolution representation for supporting interactive rendering of very large planar and spherical terrain surfaces. The technique, called Compressed ...
Enrico Gobbetti, Fabio Marton, Paolo Cignoni, Marc...
PCM
2005
Springer
142views Multimedia» more  PCM 2005»
14 years 26 days ago
Texture Coordinate Compression for 3-D Mesh Models Using Texture Image Rearrangement
Previous works related to texture coordinate coding of the three-dimensional(3-D) mesh models employed the same predictor as the geometry coder. However, discontinuities in the tex...
Sung-Yeol Kim, Young-Suk Yoon, Seung Man Kim, Kwan...
ICIP
2006
IEEE
14 years 9 months ago
Multiple Description Scalar Quantization Based 3D Mesh Coding
In this paper, we address the problem of 3D Model transmission over error-prone channels using multiple description coding (MDC). The objective of MDC is to encode a source into m...
M. Oguz Bici, Gozde Bozdagi Akar
ICIP
2002
IEEE
14 years 9 months ago
Multiresolution 3D mesh compression
In this paper, we propose an efficient low complexity compression scheme for densely sampled irregular 3D meshes. This scheme is based on 3D multiresolution analysis (3D Discrete ...
Frédéric Payan, Marc Antonini
ICMCS
2006
IEEE
119views Multimedia» more  ICMCS 2006»
14 years 1 months ago
Optimal Error Protection of Progressively Compressed 3D Meshes
Given a number of available layers of source data and a transmission bit budget, we propose an algorithm that determines how many layers should be sent and how many protection bit...
Shakeel Ahmad, Raouf Hamzaoui