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ICPR
2002
IEEE
14 years 8 months ago
A Bayesian Approach to Video Object Segmentation via Merging 3D Watershed Volumes
In this paper, we propose a Bayesian approach to video object segmentation. Our method consists of two stages. In the first stage, we partition the video data into a set of 3D wate...
Yi-Ping Hung, Yu-Pao Tsai, Chih-Chuan Lai
VRCAI
2004
ACM
14 years 1 months ago
Real time 3D avatar for interactive mixed reality
This paper presents real-time reconstruction of dynamic 3D avatar for interactive mixed reality. In computer graphics, one of the main goals is the combination of virtual scenes w...
Sang Yup Lee, Ig-Jae Kim, Sang Chul Ahn, Heedong K...
CGF
2002
162views more  CGF 2002»
13 years 7 months ago
Geometric Snakes for Triangular Meshes
Feature detection is important in various mesh processing techniques, such as mesh editing, mesh morphing, mesh compression, and mesh signal processing. In spite of much research ...
Yunjin Lee, Seungyong Lee
SIGGRAPH
2000
ACM
14 years 19 hour ago
Surface light fields for 3D photography
A surface light field is a function that assigns a color to each ray originating on a surface. Surface light fields are well suited to constructing virtual images of shiny objec...
Daniel N. Wood, Daniel I. Azuma, Ken Aldinger, Bri...
CVPR
2009
IEEE
15 years 2 months ago
A Multi-View Probabilistic Model for 3D Object Classes
We propose a novel probabilistic framework for learning visual models of 3D object categories by combining appearance information and geometric constraints. Objects are represen...
Fei-Fei Li 0002, Hao Su, Min Sun, Silvio Savarese