Hand-drawn pictures differ from ordinary perspective images in that the entire scene is composed of local feature regions each of which is projected individually as seen from its ...
The paper presents a novel coding technique based on approximate geometry for images taken from arbitrary recording positions around a 3-D scene. Such data structures occur in ima...
In this paper we combine methods from the field of computer vision with surface editing techniques to generate animated faces, which are all in full correspondence to each other....
In this paper we present a simple modification of the Fast Marching algorithm to speed up the computation using a heuristic. This modification leads to an algorithm that is simil...
This paper describes a structure from motion and recognition paradigm for generating 3D models from 2D sets of images. In particular we consider the domain of architectural photog...
Anthony R. Dick, Philip H. S. Torr, Simon J. Ruffl...