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CVPR
2009
IEEE
15 years 2 months ago
Retrographic sensing for the measurement of surface texture and shape
We describe a novel device that can be used as a 2.5D “scanner” for acquiring surface texture and shape. The device consists of a slab of clear elastomer covered with a refl...
Edward H. Adelson, Micah K. Johnson
ICCV
2007
IEEE
14 years 9 months ago
Toward Reconstructing Surfaces With Arbitrary Isotropic Reflectance : A Stratified Photometric Stereo Approach
We consider the problem of reconstructing the shape of a surface with an arbitrary, spatially varying isotropic bidirectional reflectance distribution function (BRDF), and introdu...
Neil G. Alldrin, David J. Kriegman
VTC
2008
IEEE
104views Communications» more  VTC 2008»
14 years 1 months ago
A Stochastic Model for Non-Stationary Outdoor K-Factor Variation
— A dense urban cellular environment contains many different locations where a line-of-sight or specular signal component from the base station is present. The small scale fading...
Geoffrey G. Messier, Jennifer Hartwell
NPAR
2006
ACM
14 years 1 months ago
X-toon: an extended toon shader
: Some example effects achieved by our extended toon shader: continuous levels of abstraction (a); abstraction of near-silhouette regions: smoothing (b), and opacity (c); backlight...
Pascal Barla, Joëlle Thollot, Lee Markosian
3DIM
2005
IEEE
14 years 1 months ago
Efficient Photometric Stereo Technique for Three-Dimensional Surfaces with Unknown BRDF
The present paper focuses on efficient inverse rendering using a Photometric Stereo technique for realistic surfaces. The technique primarily assumes the Lambertian reflection mod...
Li Shen, Takashi Machida, Haruo Takemura