Networked virtual environments (NVEs) are computergenerated virtual worlds where users interact by exchanging messages via network connections. Each NVE user often pays attention ...
—Considering an asynchronous system made up of n processes and where up to t of them can crash, finding the weakest assumption that such a system has to satisfy for a common lea...
Multi-target tracking requires locating the targets and labeling their identities. The latter is a challenge when many targets, with indistinct appearances, frequently occlude one...
Peter Nillius, Josephine Sullivan, Stefan Carlsson
In this paper we analyze the complexity of scheduling wireless links in the physical interference model with analog network coding capability. We study two models with different d...
The inefficiency of integration processes—as an abstraction of workflow-based integration tasks—is often reasoned by low resource utilization and significant waiting times f...