This paper describes the implementation of a processorgroup membership protocol in an experimental real-time network. The protocol is appropriate for fault-tolerant distributed sy...
Peer-to-peer applications can benefit from human friendship networks (e.g., e-mail contacts or instant message buddy lists). However these are not always available. We propose an...
Maintaining spanning trees in a distributed fashion is central to many networking applications. In this paper, we propose a self-stabilizing algorithm for maintaining a spanning tr...
Abstract. The reliability problem of the quickest path deals with the transmission of a message of sizeσ from a source to a destination with both the minimum end-to-end delay and ...
In the context of design for experience this paper presents a review of existing models of user experience. In response to a prevalent view of experience as something individual, ...