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105
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FPL
2004
Springer
101views Hardware» more  FPL 2004»
15 years 9 months ago
The Chess Monster Hydra
Abstract. With the help of the FPGA technology, the boarder between hardand software has vanished. It is now possible to develop complex designs and fine grained parallel applicat...
Chrilly Donninger, Ulf Lorenz
142
Voted
HPCA
1998
IEEE
15 years 8 months ago
The Sensitivity of Communication Mechanisms to Bandwidth and Latency
The goal of this paper is to gain insight into the relative performance of communication mechanisms as bisection bandwidth and network latency vary. We compare shared memory with ...
Frederic T. Chong, Rajeev Barua, Fredrik Dahlgren,...
185
Voted
CVPR
2011
IEEE
14 years 11 months ago
A Complete Statistical Inverse Ray Tracing Approach to Multi-view Stereo
This paper presents a complete solution to estimating a scene’s 3D geometry and appearance from multiple 2D images by using a statistical inverse ray tracing method. Instead of ...
Shubao Liu, David Cooper
118
Voted
PPOPP
2012
ACM
13 years 11 months ago
Synchronization views for event-loop actors
The actor model has already proven itself as an interesting concurrency model that avoids issues such as deadlocks and race conditions by construction, and thus facilitates concur...
Joeri De Koster, Stefan Marr, Theo D'Hondt
126
Voted
MOBIHOC
2009
ACM
16 years 4 months ago
Delay and effective throughput of wireless scheduling in heavy traffic regimes: vacation model for complexity
Distributed scheduling algorithms for wireless ad hoc networks have received substantial attention over the last decade. The complexity levels of these algorithms span a wide spec...
Yung Yi, Junshan Zhang, Mung Chiang