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VR
2002
IEEE
170views Virtual Reality» more  VR 2002»
13 years 8 months ago
Handling of Virtual Contact in Immersive Virtual Environments: Beyond Visuals
This paper addresses the issue of improving the perception of contact that users make with purely virtual objects in virtual environments. Because these objects have no physical c...
Robert W. Lindeman, James N. Templeman, John L. Si...
IS
2000
13 years 9 months ago
Concurrency control in mobile distributed real-time database systems
Abstract With the rapid advances in mobile computing technology, there is an increasing demand for processing realtime transactions in a mobile environment. This paper studies con...
Kam-yiu Lam, Tei-Wei Kuo, Wai-Hung Tsang, Gary C. ...
ATAL
2010
Springer
13 years 8 months ago
On events in multi-robot patrol in adversarial environments
The problem of multi-robot patrol in adversarial environments has been gaining considerable interest during the recent years.In this problem, a team of mobile robots is required t...
Noa Agmon
VR
2010
IEEE
146views Virtual Reality» more  VR 2010»
13 years 7 months ago
Streaming 3D shape deformations in collaborative virtual environment
Collaborative virtual environment has been limited on static or rigid 3D models, due to the difficulties of real-time streaming of large amounts of data that is required to descri...
Ziying Tang, Guodong Rong, Xiaohu Guo, B. Prabhaka...
NAS
2010
IEEE
13 years 7 months ago
CR: Capability Information for Routing of Wireless Ad Hoc Networks in the Real Environment
—In greedy routing, each relay node forwards the message to a neighbor (also called successor) that is closer to the destination. However, the successor candidate set (SCS) is di...
Zhen Jiang, Zhigang Li, Nong Xiao, Jie Wu