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COGSCI
2004
81views more  COGSCI 2004»
13 years 8 months ago
Soft constraints in interactive behavior: the case of ignoring perfect knowledge in-the-world for imperfect knowledge in-the-hea
Constraints and dependencies among the elements of embodied cognition form patterns or microstrategies of interactive behavior. Hard constraints determine which microstrategies ar...
Wayne D. Gray, Wai-Tat Fu
COMCOM
2004
148views more  COMCOM 2004»
13 years 8 months ago
Hierarchical analysis of RealMedia streaming traffic on an IEEE 802.11b wireless LAN
The popularity of multimedia streaming on the Internet, combined with the growing deployment of wireless access networks, augurs the converging usage of these two technologies in ...
Tianbo Kuang, Carey L. Williamson
COMCOM
2004
98views more  COMCOM 2004»
13 years 8 months ago
End system multicast: an architectural infrastructure and topological optimization
Although IP-multicast has been proposed and investigated for years, there are major problems inherent in the IP-multicasting technique, e.g., difficulty to scale up the system, di...
Starsky H. Y. Wong, John C. S. Lui
COMPSEC
2004
131views more  COMPSEC 2004»
13 years 8 months ago
Biometric random number generators
Abstract Up to now biometric methods have been used in cryptography for authentication purposes. In this paper we propose to use biological data for generating sequences of random ...
Janusz Szczepanski, Elek Wajnryb, José M. A...
CORR
2004
Springer
137views Education» more  CORR 2004»
13 years 8 months ago
Implementation of Logical Functions in the Game of Life
: The Game of Life cellular automaton is a classical example of a massively parallel collision-based computing device. The automaton exhibits mobile patterns, gliders, and generato...
Jean-Philippe Rennard
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