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VLSISP
2002
87views more  VLSISP 2002»
13 years 9 months ago
A 16-Bit by 16-Bit MAC Design Using Fast 5: 3 Compressor Cells
3:2 counters and 4:2 compressors have been widely used for multiplier implementations. In this paper, a fast 5:3 compressor is derived for high-speed multiplier implementations. Th...
Ohsang Kwon, Kevin J. Nowka, Earl E. Swartzlander ...
VR
2002
IEEE
147views Virtual Reality» more  VR 2002»
13 years 9 months ago
Designing Virtual Environments to Support Cooperation in the Real World
Much of the current research in the design of virtual environments is centred on laboratory prototypes and emphasis is placed on supporting cooperation within the virtual world its...
Andy Crabtree, Tom Rodden, John A. Mariani
PSYCHNOLOGY
2007
112views more  PSYCHNOLOGY 2007»
13 years 9 months ago
Extended Television: A Study of How Investigations of Use Can Inform Design Processes in Nursing Homes
This paper describes the shortcomings in the support that replaces the lost distributed cognition in older people who move to nursing homes and how artifacts can improve this by f...
Peter Abdelmassih Waller
PUC
2007
113views more  PUC 2007»
13 years 9 months ago
Designing technologies for presence-in-absence: illustrating the Cube and the Picture Frame
Presence-in-absence is a subjective feeling of a significant other when he or she is not physically copresent and several emerging technologies increasingly aim to support this fe...
Kasper Garnæs, Olga Grünberger, Jesper ...
PUC
2007
102views more  PUC 2007»
13 years 9 months ago
Understanding movement for interaction design: frameworks and approaches
The results of a study of two computer games, that use human movement as direct input, were analysed using four existing frameworks and approaches, drawn from different disciplines...
Lian Loke, Astrid Twenebowa Larssen, Toni Robertso...