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AAAI
2012
13 years 6 months ago
Real-Time Collaborative Planning with the Crowd
Planning is vital to a wide range of domains, including robotics, military strategy, logistics, itinerary generation and more, that both humans and computers find difficult. Col...
Walter S. Lasecki, Jeffrey P. Bigham, James F. All...
144
Voted
IWEC
2010
15 years 5 months ago
System and Context - On a Discernable Source of Emergent Game Play and the Process-Oriented Method
Mobile games are based on the physical movement of players in a game world, combining real world with virtual dimensions. As the real world defies control, the magic circle, the bo...
Barbara Grüter, Miriam Oks, Andreas Lochwitz
JMLR
2010
102views more  JMLR 2010»
14 years 10 months ago
Unsupervised Supervised Learning I: Estimating Classification and Regression Errors without Labels
Estimating the error rates of classifiers or regression models is a fundamental task in machine learning which has thus far been studied exclusively using supervised learning tech...
Pinar Donmez, Guy Lebanon, Krishnakumar Balasubram...
ICASSP
2011
IEEE
14 years 7 months ago
Accurate non-iterative depth layer extraction algorithm for image based rendering
Image based rendering is an attractive alternative for generating novel views compared to model based rendering due to its lower complexity and potential for photo-realistic resul...
James Pearson, Pier Luigi Dragotti, Mike Brookes
153
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TKDE
2011
150views more  TKDE 2011»
14 years 11 months ago
Estimating and Enhancing Real-Time Data Service Delays: Control-Theoretic Approaches
—It is essential to process real-time data service requests such as stock quotes and trade transactions in a timely manner using fresh data, which represent the current real worl...
Kyoung-Don Kang, Yan Zhou, Jisu Oh