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» Meta-programming for the real world
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145
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ACMDIS
2000
ACM
15 years 8 months ago
Mapping the Physical World to Psychological Reality: Creating Synthetic Environments
The successful creation of telepresence and virtual environments requires a change in design paradigm. We must move away from attempts to recreate reality in its entirety toward t...
Ronald W. Noel, Claudia M. Hunter
AR
2007
117views more  AR 2007»
15 years 4 months ago
Feeling a rigid virtual world through an impulsive haptic display
—In this paper the first haptic display capable of applying a true impulse to the operator is presented. The applied impulse results in an immediate change of the user’s momen...
Emmanuel B. Vander Poorten, Yasuyoshi Yokokohji
DARE
2000
75views more  DARE 2000»
15 years 5 months ago
Real-world programming
Although more and more computing is performed away from desktop computers, most programs used in handheld computers, ubiquitous computers, and augmented-reality systems in the rea...
Toshiyuki Masui
173
Voted
SEUS
2008
IEEE
15 years 10 months ago
Data Services in Distributed Real-Time Embedded Systems
The computing systems are becoming deeply embedded into ordinary life and interact with physical processes and events. They monitor the physical world with sensors and provide app...
Woochul Kang, Sang Hyuk Son
IJCAI
2001
15 years 5 months ago
Search on High Degree Graphs
We show that nodes of high degree tend to occur infrequently in random graphs but frequently in a wide variety of graphs associated with real world search problems. We then study ...
Toby Walsh