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» Metadata modeling in a global computing environment
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CVGIP
2007
88views more  CVGIP 2007»
13 years 7 months ago
Autonomous pedestrians
We address the difficult open problem of emulating the rich complexity of real pedestrians in urban environments. Our artificial life approach integrates motor, perceptual, beha...
Wei Shao, Demetri Terzopoulos
CONCURRENCY
2002
112views more  CONCURRENCY 2002»
13 years 7 months ago
An analysis of VI Architecture primitives in support of parallel and distributed communication
We present the results of a detailed study of the Virtual Interface (VI) paradigm as a communication foundation for a distributed computing environment. Using Active Messages and ...
Andrew Begel, Philip Buonadonna, David E. Culler, ...
ICDE
2007
IEEE
148views Database» more  ICDE 2007»
14 years 9 months ago
Efficient Detection of Distributed Constraint Violations
In many distributed environments, the primary function of monitoring software is to detect anomalies, that is, instances when system behavior deviates substantially from the norm....
Shipra Agrawal, Supratim Deb, K. V. M. Naidu, Raje...
CN
2011
117views more  CN 2011»
13 years 2 months ago
Cross-layer design in multihop wireless networks
In this paper, we take a holistic approach to the protocol architecture design in multihop wireless networks. Our goal is to integrate various protocol layers into a rigorous fram...
Lijun Chen, Steven H. Low, John C. Doyle
PAMI
2007
197views more  PAMI 2007»
13 years 7 months ago
A Lattice-Based MRF Model for Dynamic Near-Regular Texture Tracking
—A near-regular texture (NRT) is a geometric and photometric deformation from its regular origin—a congruent wallpaper pattern formed by 2D translations of a single tile. A dyn...
Wen-Chieh Lin, Yanxi Liu