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ACMACE
2007
ACM
13 years 11 months ago
Capture the flag: simulating a location-based mobile game using the wizard-of-oz method
We present a wizard of Oz framework for the simulation of locationbased mobile games. We explore briefly the methodological concept of Wizard of Oz and show, based on a case study...
Regina Bernhaupt, Stefan Jenisch, York Keyser, Man...
PUC
2007
117views more  PUC 2007»
13 years 7 months ago
Mobile Fair Diary: hybrid interface for taking, browsing and sharing context-aware notes
This paper describes the Mobile Fair Diary (MFD), which is designed to allow a housing fair customer to make a personalized digital recording of his/ her visit to a hectic fairgrou...
Jani Korhonen, Timo Ojala, Annu Ristola, Manne Kes...
AVI
2008
13 years 10 months ago
A mixed-fidelity prototyping tool for mobile devices
In this paper we present a software framework which supports the construction of mixed-fidelity (from sketch-based to software) prototypes for mobile devices. The framework is ava...
Marco de Sá, Luís Carriço, Lu...
WOA
2010
13 years 5 months ago
Classification of Whereabouts Patterns From Large-scale Mobility Data
Classification of users' whereabouts patterns is important for many emerging ubiquitous computing applications. Latent Dirichlet Allocation (LDA) is a powerful mechanism to e...
Laura Ferrari, Marco Mamei
MHCI
2009
Springer
14 years 2 months ago
Please touch the exhibits!: using NFC-based interaction for exploring a museum
Museums often use mobile devices and applications to let visitors explore their exhibits and interact with them in order to make the user experience more immersive and enjoyable. ...
Magdalena Blöckner, Svetlana Danti, Jennifer ...