Non-traditional environments often change rapidly without forewarning, are difficult or impossible to control, and have other environmental and operational constraints that cannot...
Gisele Bennett, Gitte Lindgaard, Bruce Tsuji, Kay ...
In this paper we describe a user-centered approach to designing and evaluating a socially interactive mobile game for the elderly. The objective of the game is to encourage the el...
In this paper we propose a novel wearable interface called “ActiveBelt” that enables users to obtain multiple directional information with the tactile sense. Since the informat...
Wireless networks and mobile terminals are evolving towards being heterogeneous. In this environment, intelligent handover decision, beyond traditional ones that are based on only...
Ubiquitous computing poses new usability challenges that cut across design and development. We are particularly interested in "spaces" enhanced with sensors, public disp...