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ISM
2008
IEEE
185views Multimedia» more  ISM 2008»
14 years 2 months ago
A Framework for Collaborative Real-Time 3D Teleimmersion in a Geographically Distributed Environment
In this paper, we present a framework for immersive 3D video conferencing and geographically distributed collaboration. Our multi-camera system performs a full-body 3D reconstruct...
Gregorij Kurillo, Ramanarayan Vasudevan, Edgar J. ...
C5
2007
IEEE
14 years 2 months ago
Syncing Croquet with the Real World
3D virtual environments like Croquet need to be attractive in order to be visited and used. Their attractiveness depends on the level of vitality that the user is able to experien...
Grit Schuster, Christine Strothotte, Carola Zwick
GIS
2009
ACM
14 years 9 months ago
Map Matching and Uncertainty: an Algorithm and Real-World Experiments
A common problem in moving object databases (MOD) is the reconstruction of a trajectory from a trajectory sample (i.e., a finite sequence of time-space points). A typical solution...
Alejandro A. Vaisman, Bart Kuijpers, Bart Moelans,...
ICCV
2005
IEEE
14 years 10 months ago
Real-Time Interactively Distributed Multi-Object Tracking Using a Magnetic-Inertia Potential Model
This paper breaks with the common practice of using a joint state space representation and performing the joint data association in multi-object tracking. Instead, we present an i...
Dan Schonfeld, Magdi A. Mohamed, Wei Qu
DSRT
2006
IEEE
14 years 2 months ago
Real Time P2P Network Simulation for Very Large Virtual Environment
The ever increasing speed of Internet connections has led to a point where it is actually possible for every end user to seamlessly share data on Internet. Peer-To-Peer (P2P) netw...
Romain Cavagna, Christian Bouville, Jér&oci...