Modern multimedia applications usually have real-time constraints and they are implemented using application-domain specific embedded processors. Dimensioning a system requires acc...
Stefan Valentin Gheorghita, Twan Basten, Henk Corp...
In the design of hard real-time systems, the feasibility of the task set is one of the primary concerns. However, in embedded systems with scarce resources, optimizing resource us...
The notion of resource reservation for obtaining real-time scheduling guarantees and enforcement of resource usage has gained strong support in recent years. However, much work on...
Time redundancy (rollback-recovery) and hardware redundancy are commonly used in real-time systems to achieve fault tolerance. From an energy consumption point of view, time redun...
As the bandwidth of CPUs and networks continues to grow, it becomes more attractive, for efficiency reasons, to share such resources among several applications with the minimum le...