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NETGAMES
2004
ACM
14 years 3 months ago
Lightweight QoS-support for networked mobile gaming
In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...
SENSYS
2004
ACM
14 years 3 months ago
Simulating the power consumption of large-scale sensor network applications
Developing sensor network applications demands a new set of tools to aid programmers. A number of simulation environments have been developed that provide varying degrees of scala...
Victor Shnayder, Mark Hempstead, Bor-rong Chen, Ge...
SIGMETRICS
2004
ACM
206views Hardware» more  SIGMETRICS 2004»
14 years 3 months ago
Performance aware tasking for environmentally powered sensor networks
The use of environmental energy is now emerging as a feasible energy source for embedded and wireless computing systems such as sensor networks where manual recharging or replacem...
Aman Kansal, Dunny Potter, Mani B. Srivastava
ADHOCNOW
2004
Springer
14 years 3 months ago
A Rate-Adaptive MAC Protocol for Low-Power Ultra-Wide Band Ad-Hoc Networks
Recent theoretical results show that it is optimal to allow interfering sources to transmit simultaneously as long as they are outside a well-defined exclusion region around a de...
Ruben Merz, Jean-Yves Le Boudec, Jörg Widmer,...
ESAS
2004
Springer
14 years 3 months ago
Public Key Cryptography in Sensor Networks - Revisited
The common perception of public key cryptography is that it is complex, slow and power hungry, and as such not at all suitable for use in ultra-low power environments like wireless...
Gunnar Gaubatz, Jens-Peter Kaps, Berk Sunar
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