In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...
Developing sensor network applications demands a new set of tools to aid programmers. A number of simulation environments have been developed that provide varying degrees of scala...
Victor Shnayder, Mark Hempstead, Bor-rong Chen, Ge...
The use of environmental energy is now emerging as a feasible energy source for embedded and wireless computing systems such as sensor networks where manual recharging or replacem...
Recent theoretical results show that it is optimal to allow interfering sources to transmit simultaneously as long as they are outside a well-defined exclusion region around a de...
The common perception of public key cryptography is that it is complex, slow and power hungry, and as such not at all suitable for use in ultra-low power environments like wireless...