Abstract. Developing distributed multiplayer games for ad-hoc networks is challenging. Consistency of the replicated shared state is hard to ensure at a low cost. Current consisten...
In the rapidly developing field of sensor networks, bridging the gap between the applications and the hardware presents a major challenge. Although middleware is one solution, it ...
Carlo Curino, Matteo Giani, Marco Giorgetta, Aless...
Today mobile computing is pervasively taking over the traditional desktop computing. Mobile devices are characterized by abrupt and unannounced changes in execution context. The ap...
Uzair Ahmad, S. Y. Lee, Mahrin Iqbal, Uzma Nasir, ...
, are to address what we perceive as the most pressing shortcomings of current reflective middleware platforms. First, performance: in the worst case, this needs to be on a par wit...
Gordon S. Blair, Geoff Coulson, Michael Clarke, Ni...
–Application of hardware-parameterized models to distributed systems can result in omission of key bottlenecks such as the full cost of inter- and intra-node communication in a c...