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ECOOP
1999
Springer
15 years 6 months ago
Inlining of Virtual Methods
We discuss aspects of inlining of virtual method invocations. First, we introduce a new method test to guard inlinings of such invocations, with a di erent set of tradeo s from the...
David Detlefs, Ole Agesen
129
Voted
DIMEA
2008
212views Multimedia» more  DIMEA 2008»
15 years 4 months ago
A game-engine based virtual museum authoring and presentation system
In this paper we present a system that facilitates virtual museum development and usage. The system is based on a game engine, ensuring thus minimal cost and good performance, and...
Victor Mateevitsi, Michael Sfakianos, George Lepou...
136
Voted
PRESENCE
2008
111views more  PRESENCE 2008»
15 years 2 months ago
The Effects of Witness Viewpoint Distance, Angle, and Choice on Eyewitness Accuracy in Police Lineups Conducted in Immersive Vir
The current study investigated the value of using immersive virtual environment technology as a tool for assessing eyewitness identification. Participants witnessed a staged crime...
Jeremy N. Bailenson, Alexandra Davies, Jim Blascov...
SIGCSE
2008
ACM
189views Education» more  SIGCSE 2008»
15 years 2 months ago
Operational experience with a virtual networking laboratory
Virtual laboratories are a potential replacement for standard laboratory facilities. Use of these virtual resources can reduce cost and maintenance overheads for teaching institut...
Charlie Wiseman, Ken Wong, Tilman Wolf, Sergey Gor...
139
Voted
IAT
2010
IEEE
15 years 17 days ago
Learning Personal Agents with Adaptive Player Modeling in Virtual Worlds
Abstract--There has been growing interest in creating intelligent agents in virtual worlds that do not follow fixed scripts predefined by the developers, but react accordingly base...
Yilin Kang, Ah-Hwee Tan