We propose a novel method for computing a geometrically consistent and spatially dense matching between two 3D shapes. Rather than mapping points to points we match infinitesimal...
Thomas Windheuser, Ulrich Schlickewei, Frank R. Sc...
This paper proposes a new marker-less approach to capturing human performances from multi-view video. Our algorithm can jointly reconstruct spatio-temporally coherent geometry, mo...
Edilson de Aguiar, Carsten Stoll, Christian Theoba...
We propose a flexible and efficient wavelet construction for non-uniform B-spline curves and surfaces. The method allows to remove knots in arbitrary order minimizing the displace...
In this paper a method is presented to fair the limit surface of a subdivision algorithm locally around an extraordinary point. The dominant six eigenvalues of the subdivision mat...
Global parametrization of surfaces requires singularities (cones) to keep distortion minimal. We describe a method for finding cone locations and angles and an algorithm for glob...