Sciweavers

893 search results - page 130 / 179
» Minimal Surfaces for Stereo
Sort
View
SIGGRAPH
1996
ACM
15 years 10 months ago
Real-Time, Continuous Level of Detail Rendering of Height Fields
We present an algorithm for real-time level of detail reduction and display of high-complexity polygonal surface data. The algorithm uses a compact and efficient regular grid repr...
Peter Lindstrom, David Koller, William Ribarsky, L...
ICHIM
2001
139views more  ICHIM 2001»
15 years 7 months ago
Automated 3D Recording of Archaeological Pottery
At excavations a large number of sherds of archaeological pottery is found. Since the documentation and administration of these fragments represent a temporal and personnel effort...
Martin Kampel, Robert Sablatnig
GRAPHICSINTERFACE
1998
15 years 7 months ago
Pain and Fatigue in Desktop VR
This paper describes a comprehensive experimental evaluation of a two-handed free-form surface editor called THRED, which uses a pair of Polhemus 3D trackers with added buttons in...
Christopher D. Shaw
CGF
2010
148views more  CGF 2010»
15 years 6 months ago
Visual Support for Interactive Post-Interventional Assessment of Radiofrequency Ablation Therapy
Teaser Figure: A volume rendering with the corresponding tumor map, a pseudo-cylindrical mapping of the tumor surface. Percutaneous radiofrequency (RF) ablation is a minimally inv...
Christian Rieder, Andreas Weihusen, Christian Schu...
CGF
2005
142views more  CGF 2005»
15 years 5 months ago
Garment Motion Capture Using Color-Coded Patterns
In this paper we present an image-based algorithm for surface reconstruction of moving garment from multiple calibrated video cameras. Using a color-coded cloth texture, we reliab...
Volker Scholz, Timo Stich, Michael Keckeisen, Mark...