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SIGGRAPH
1996
ACM
14 years 2 months ago
Real-Time, Continuous Level of Detail Rendering of Height Fields
We present an algorithm for real-time level of detail reduction and display of high-complexity polygonal surface data. The algorithm uses a compact and efficient regular grid repr...
Peter Lindstrom, David Koller, William Ribarsky, L...
ICHIM
2001
139views more  ICHIM 2001»
13 years 11 months ago
Automated 3D Recording of Archaeological Pottery
At excavations a large number of sherds of archaeological pottery is found. Since the documentation and administration of these fragments represent a temporal and personnel effort...
Martin Kampel, Robert Sablatnig
GRAPHICSINTERFACE
1998
13 years 11 months ago
Pain and Fatigue in Desktop VR
This paper describes a comprehensive experimental evaluation of a two-handed free-form surface editor called THRED, which uses a pair of Polhemus 3D trackers with added buttons in...
Christopher D. Shaw
CGF
2010
148views more  CGF 2010»
13 years 10 months ago
Visual Support for Interactive Post-Interventional Assessment of Radiofrequency Ablation Therapy
Teaser Figure: A volume rendering with the corresponding tumor map, a pseudo-cylindrical mapping of the tumor surface. Percutaneous radiofrequency (RF) ablation is a minimally inv...
Christian Rieder, Andreas Weihusen, Christian Schu...
CGF
2005
142views more  CGF 2005»
13 years 10 months ago
Garment Motion Capture Using Color-Coded Patterns
In this paper we present an image-based algorithm for surface reconstruction of moving garment from multiple calibrated video cameras. Using a color-coded cloth texture, we reliab...
Volker Scholz, Timo Stich, Michael Keckeisen, Mark...