Many computer vision problems can be formulated as low rank bilinear minimization problems. One reason for the success of these problems is that they can be efficiently solved usin...
In this paper, we introduce our experience on the development of a three-dimensional audio-visual(3D AV) service system based on the terrestrial digital multimedia broadcasting (T...
Sukhee Cho, Namho Hur, Jinwoong Kim, Kugjin Yun, S...
Our goal is to create a visual odometry system for robots and wearable systems such that localization accuracies of centimeters can be obtained for hundreds of meters of distance ...
Desktop environments have proven to be a powerful user interface and are used as the de facto standard human-computer interaction paradigm for over 40 years. However, there is a ri...
Frank Steinicke, Timo Ropinski, Gerd Bruder, Klaus...
In projection-based Virtual Reality (VR) systems, typically only one headtracked user views stereo images rendered from the correct view position. For other users, who are present...
Gerwin de Haan, Rene Molenaar, Michal Koutek, Frit...