This paper addresses the problem of complete and detailed 3D model reconstruction of objects filmed by multiple cameras under varying illumination. Firstly, initial normal maps ar...
Chenglei Wu, Yebin Liu, Xiangyang Ji, Qionghai Dai
Optimization of the mesh quality of surface triangulation is critical for advanced numerical simulations and is challenging under the constraints of error minimization and density ...
In this paper we present a method for the regularization of 3D cylindrical surfaces. By a cylindrical surface we mean a 3D surface that can be expressed as an application S(l, θ) ...
act We give an algorithm for imbedding a graph G of n vertices onto an oriented surface of minimal genus g. If g > 0 then we also construct a forbidden subgraph of G which is ho...
In this paper we address the problem of recovering 3D non-rigid structure from a sequence of images taken with a stereo pair. We have extended existing non-rigid factorization algo...