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CVIU
2008
114views more  CVIU 2008»
13 years 9 months ago
On geometric variational models for inpainting surface holes
Geometric approaches for filling-in surface holes are introduced and studied in this paper. The basic idea is to represent the surface of interest in implicit form, and fill-in th...
Vicent Caselles, Gloria Haro, Guillermo Sapiro, Jo...
CA
2003
IEEE
14 years 2 months ago
ElasticPaint: A Particle System for Feature Mapping with Minimum Distortion
Mapping of features such as texture and geometric detail is an important tool that enhances realism of surface geometry in graphics and animation. This essentially involves a tran...
Christopher Carner, Hong Qin
JIB
2006
102views more  JIB 2006»
13 years 8 months ago
3D image and graph based Computation of Protein Surface
The accessible surface of a macromolecule is a significant determinant of its action. The interaction between biomolecules or protein-ligand is dependent on their surfaces rather ...
A. Ranganath, K. C. Shet, N. Vidyavathi
CGF
1999
91views more  CGF 1999»
13 years 8 months ago
Efficient and Handy Texture Mapping on 3D Surfaces
There has been a rapid technical progress in three-dimensional (3D) computer graphics. But gathering surface and texture data is yet a laborious task. This paper addresses the pro...
Kenji Matsushita, Toyohisa Kaneko
VC
2010
150views more  VC 2010»
13 years 7 months ago
Reconstruction of B-spline skinning surface from generalized cylinder mesh
We propose a novel method to reconstruct B-spline surfaces from generalized cylindrical meshes by skinning. Skinning is a well known surface creation technique and has been used i...
Ken Yano, Koichi Harada