We present a novel approach for discretely optimizing contours on the surface of a triangle mesh. This is achieved through the use of a minimum ratio cycle (MRC) algorithm, where ...
We present a method for deforming piecewise linear 3D curves with constant length constraint. We show how this constraint can be integrated into a multiresolution editing tool all...
We solve the problem of minimizing the number of critical points among all functions on a surface within a prescribed distance from a given input function. The result is achieved...
Variational models for image segmentation have many applications, but can be slow to compute. Recently, globally convex segmentation models have been introduced which are very rel...
We present surface based anti-aliasing (SBAA), a new approach to real-time anti-aliasing for deferred renderers that improves the performance and lowers the memory requirements fo...