Multicast trees are used in a variety of applications, such as publish/subscribe systems or content distribution networks. Existing algorithms for ad-hoc networks typically produc...
In many-to-many communication, a session consists of group of users (we call them members) where each one of the members transmits its traffic to all other members in the group. Th...
Abstract. We present a framework for heterogeneous video multicasting, considering an active network in which active nodes can filter the video stream to satisfy different quality ...
Delivering data to on-line game participants requires the game data to be "customized" in real-time to each participant's characteristics. Using multicast in such a...
Manuel M. Oliveira, Jon Crowcroft, Christophe Diot
— This paper discusses hybrid cellular-broadcasting systems as an alternative for future delivery of wireless multimedia multicast services. A resource management framework is pr...