We introduce an iterative algorithm for shape reconstruction from multiple images of a moving (Lambertian) object illuminated by distant (and possibly time varying) lighting. Star...
Jongwoo Lim, Jeffrey Ho, Ming-Hsuan Yang, David J....
In this paper, we propose a convex optimization based approach for piecewise planar reconstruction. We show that the task of reconstructing a piecewise planar environment can be se...
Skeleton is a lower dimensional shape description of an object. The requirements of a skeleton differ with applications. For example, object recognition requires skeletons with pr...
We propose to combine a triangular element surface model with a linearized reflectance map to formulate the shape-from-shading problem. The main idea is to approximate a smooth sur...
Kyoung Mu Lee (Seoul National University), C.-C. J...
Abstract. Most of the algorithms dealing with image based 3-D reconstruction involve the evolution of a surface based on a minimization criterion. The mesh parametrization, while a...