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ICIP
2005
IEEE
14 years 9 months ago
Sampling in practice: is the best reconstruction space bandlimited?
Shannon's sampling theory and its variants provide effective solutions to the problem of reconstructing a signal from its samples in some "shift-invariant " space, ...
Sathish Ramani, Dimitri Van De Ville, Michael Unse...
ECCV
2006
Springer
14 years 9 months ago
Integrating Surface Normal Vectors Using Fast Marching Method
i Integration of surface normal vectors is a vital component in many shape reconstruction algorithms that require integrating surface normals to produce their final outputs, the de...
Jeffrey Ho, Jongwoo Lim, Ming-Hsuan Yang, David J....
EUROGRAPHICS
2010
Eurographics
14 years 4 months ago
Isosurfaces Over Simplicial Partitions of Multiresolution Grids
We provide a simple method that extracts an isosurface that is manifold and intersection-free from a function over an arbitrary octree. Our method samples the function dual to min...
Josiah Manson and Scott Schaefer
TOG
2002
102views more  TOG 2002»
13 years 7 months ago
Hierarchical pattern mapping
We present a multi-scale algorithm for mapping a texture defined by an input image onto an arbitrary surface. It avoids the generation and storage of a new, specific texture. The ...
Cyril Soler, Marie-Paule Cani, Alexis Angelidis
ECCV
2008
Springer
14 years 9 months ago
Integration of Multiview Stereo and Silhouettes Via Convex Functionals on Convex Domains
We propose a convex framework for silhouette and stereo fusion in 3D reconstruction from multiple images. The key idea is to show that the reconstruction problem can be cast as one...
Kalin Kolev, Daniel Cremers