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353views
14 years 5 months ago
Shape from Shading with Perspective Projection
Most conventional SFS (shape from shading) algorithms have been developed under the assumption of orthographic projection. However, the assumption is not valid when an object is no...
Kyoung Mu Lee (Seoul National University), C.-C. J...
CVIU
2007
152views more  CVIU 2007»
13 years 7 months ago
A random sampling strategy for piecewise planar scene segmentation
We investigate the problem of automatically creating 3D models of man-made environments that we represent as collections of textured planes. A typical approach is to automatically...
Adrien Bartoli
ACCV
2009
Springer
14 years 2 months ago
Multi-view Texturing of Imprecise Mesh
Abstract. Reprojection of texture issued from cameras on a mesh estimated from multi-view reconstruction is often the last stage of the pipeline, used for rendering, visualization,...
Ehsan Aganj, Pascal Monasse, Renaud Keriven
3DPVT
2006
IEEE
240views Visualization» more  3DPVT 2006»
14 years 1 months ago
Global Depth from Epipolar Volumes--A General Framework for Reconstructing Non-Lambertian Surfaces
Using Epipolar Image Analysis in the context of the correspondence finding problem in depth reconstruction has several advantages. One is the elegant incorporation of prior knowl...
Timo Stich, Art Tevs, Marcus A. Magnor
DAGM
2005
Springer
14 years 1 months ago
3D Surface Reconstruction by Combination of Photopolarimetry and Depth from Defocus
Abstract. In this paper we present a novel image-based 3D surface reconstruction technique that incorporates reflectance, polarisation, and defocus information into a variational ...
Pablo d'Angelo, Christian Wöhler