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» Minimum-Length Polygon of a Simple Cube-Curve in 3D Space
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IVC
2007
102views more  IVC 2007»
13 years 7 months ago
Analysis of the rubberband algorithm
We consider simple cube-curves in the orthogonal 3D grid of cells. The union of all cells contained in such a curve (also called the tube of this curve) is a polyhedrally bounded s...
Fajie Li, Reinhard Klette
COMPGEOM
1991
ACM
13 years 11 months ago
The Two Guards Problem
Given a simple polygon in the plane with two distinguished vertices, s and g, is it possible for two guards to simultaneously walk along the two boundary chains from s to g in suc...
Christian Icking, Rolf Klein
ICPR
2000
IEEE
13 years 12 months ago
Rubber Band Algorithm for Estimating the Length of Digitized Space-Curves
We consider simple digital curves in a 3D orthogonal grid as special polyhedrally bounded sets. These digital curves model digitized curves or arcs in three-dimensional euclidean ...
Thomas Bülow, Reinhard Klette
SI3D
2009
ACM
14 years 3 days ago
Screen space fluid rendering with curvature flow
We present an approach for rendering the surface of particle-based fluids that is simple to implement, has real-time performance with a configurable speed/quality trade-off, and...
Wladimir J. van der Laan, Simon Green, Miguel Sain...
SI3D
2009
ACM
14 years 2 months ago
Real-time view-dependent rendering of parametric surfaces
We propose a view-dependent adaptive subdivision algorithm for rendering parametric surfaces on parallel hardware. Our framework allows us to bound the screen space error of a pie...
Christian Eisenacher, Quirin Meyer, Charles T. Loo...