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IE
2007
13 years 9 months ago
Through the looking glass: game worlds as representations and views from elsewhere
This paper describes the rationale and subsequent development stages of a work in progress: a graffiti toolkit for rich spatial 3D environments and an actual world mnemonic collec...
J. Turner, Nicola J. Bidwell
IIWAS
2007
13 years 8 months ago
User Data Privacy in Web Services Context Using Semantic Desktop - SemanticLIFE Case Study
The growing number of Web Services technologies and their use have revolutionized the web. Web Services will play an important role in the next web generation (i.e. Semantic Web) ...
Mansoor Ahmed, Amin Andjomshoaa, A. Min Tjoa
AVI
2006
13 years 8 months ago
The ASPICE project: inclusive design for the motor disabled
The ASPICE project aims at the development of a system which allows the neuromotor disabled persons to improve or recover their mobility (directly or by emulation) and communicati...
Fabio Aloise, Febo Cincotti, Fabio Babiloni, Maria...
ATAL
2009
Springer
13 years 8 months ago
Efficient physics-based planning: sampling search via non-deterministic tactics and skills
Motion planning for mobile agents, such as robots, acting in the physical world is a challenging task, which traditionally concerns safe obstacle avoidance. We are interested in p...
Stefan Zickler, Manuela M. Veloso
DEBU
2010
126views more  DEBU 2010»
13 years 7 months ago
GeoSIM: A Geospatial Data Collection System for Participatory Urban Texture Documentation
Participatory texture documentation (PTD) is a geospatial data collection process in which a group of users (dedicated individuals and/or general public) with camera-equipped mobi...
Farnoush Banaei Kashani, Houtan Shirani-Mehr, Bei ...