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» Miscomputing ratio: social cost of selfish computing
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ATAL
2008
Springer
13 years 9 months ago
Social norm emergence in virtual agent societies
The advent of virtual environments such as SecondLife call for a distributed approach for norm emergence and spreading. In open virtual environments, monitoring various interactin...
Bastin Tony Roy Savarimuthu, Maryam Purvis, Martin...
IPPS
2006
IEEE
14 years 1 months ago
Improving cooperation in peer-to-peer systems using social networks
Rational and selfish nodes in P2P systems usually lack effective incentives to cooperate, contributing to the increase of free-riders, and degrading the system performance. Variou...
Wenyu Wang, Li Zhao, Ruixi Yuan
ALGORITHMICA
2010
154views more  ALGORITHMICA 2010»
13 years 7 months ago
On the Convergence of Multicast Games in Directed Networks
We investigate the convergence of the price of anarchy after a limited number of moves in the classical multicast communication game when the underlying communication networks is ...
Angelo Fanelli, Michele Flammini, Luca Moscardelli
WIMOB
2008
IEEE
14 years 1 months ago
Exploiting Self-Reported Social Networks for Routing in Ubiquitous Computing Environments
— Mobile, delay-tolerant, ad hoc and pocket-switched networks may form an important part of future ubiquitous computing environments. Understanding how to efficiently and effect...
Greg Bigwood, D. Rehunathan, Martin Bateman, Trist...
CORR
2008
Springer
172views Education» more  CORR 2008»
13 years 7 months ago
Altruism in Congestion Games
This paper studies the effects of introducing altruistic agents into atomic congestion games. Altruistic behavior is modeled by a trade-off between selfish and social objectives. ...
Martin Hoefer, Alexander Skopalik