This talk outlines new facilities within human media spaces supporting embodied interaction between humans, animals, and computation both socially and physically, with the aim of ...
Developing personalized applications for the ubiquitous Web assumes to provide different user interfaces addressing heterogeneous capabilities of device classes. Major problems are...
Some tasks vital to many mixed and augmented reality systems are either too time consuming or complex to be carried out whilst the system is active. 3D scene modelling and labelli...
Paper remains a prevalent medium in mobile usage contexts due to its inherent flexibility and robustness. Mobile computing solutions begin to provide powerful and convenient func...
This paper presents how ad-hoc co-located collaborations can be supported with an arbitrary number of users that only have acces to small-size mobile displays. Our approach is bas...