Monitoring is a widely-used technique to check assumptions about the real-time behavior of a system, debug the code, or enforce the system to react if certain deadlines are passed...
Daniel Mahrenholz, Olaf Spinczyk, Wolfgang Schr&ou...
We describe an approach to automatic parallelisation of programs written in Sieve C++ (Codeplay’s C++ extension), using the Sieve compiler and runtime system. In Sieve C++, the p...
Alastair F. Donaldson, Colin Riley, Anton Lokhmoto...
The C programming language is at least as well known for its absence of spatial memory safety guarantees (i.e., lack of bounds checking) as it is for its high performance. C'...
Joe Devietti, Colin Blundell, Milo M. K. Martin, S...
The SystemC language plays an increasingly important role in the system-level design domain, facilitating designers to start with modeling and simulating system components and thei...
In embedded software development, the programming language C and inline assembly code are traditionally widely used. However, tools for C program-understanding, e.g., cross-refere...
Katsuhiko Gondow, Tomoya Suzuki II, Hayato Kawashi...